Gnomes

Team Background
Despite their small size Gnomes are surprisingly tough yet nimble. Gnomes use large robotic contraptions to help them with their mining and have ingeniously adapted them for playing Elfball (however these contraptions are notorious for breaking down). Gnomes are meticulous and never in a hurry to get something done instead of getting it done right. This race is known on the Elfball circuit for being "slow but deadly".

The Impcrusher has the abilities: Cheapshot, Ruthless, Pummel and Plough. The Impcrusher if it is part of the team may not gain experience points, may not learn new abilities, and may not use magic potions.
 * ~ Allowed ||~ Position ||~ Jog ||~ Might ||~ Tackle ||~ Dodge ||~ Skill ||~ Grit ||~ Type ||
 * 0-9 || Gnomes || 5 || 3 || 3 || 4 || 3 || 3 || Little Guy ||
 * 0-3* || Gnomish Contraptions || 5 || 5 || 5 || 3 || 1 || 2 || Monster ||
 * Optional rule: Gnomes may replace a contraption with the IMPCRUSHER
 * ~ Allowed ||~ Position ||~ Jog ||~ Might ||~ Tackle ||~ Dodge ||~ Skill ||~ Grit ||~ Type ||
 * 0-1 || Impcrusher || 5 || 5 || 5 || 4 || 1 || 1 || Monster ||

Detailed Background
Gnomes and their larger Dwarvish "cousins" are adept miners. Gnomes being smaller and more nimble than most races have an easy time working in confines spaces such as mines or engine compartments. Gnomes, however, have an innate magical aura that works in unusual ways. This magic cannot cast spells or make imps appear from the neither worlds, it instead manifests itself in all things mechanical. Anything a Gnome lays his hands on seems to just work better...But never well enough for a Gnome. Gnomes are renowned for the mining and tinkering prowess, however, their meticulous nature and strive for perfection never lets them rest. If it had they would have long ago become the richest race around, instead the pour all of their profits from mining back into research. Their contraptions are the ultimate manifestation of this desire for perfection. These amazing mining machines are a mix of nuts, bolts, steam, metal and magic. Only a Gnome can truly operate one, for no other race is quite sure what holds these seemingly hastily cobbled machinations together magic, metal or shear will. Despite the rough appearance of these machines they are ussually well planned out years in advance and some (or at least some parts of them) are handed down from father to son in a line that reaches back to when gnomes first began digging. Yet as they tinker with the contraptions trying to get every last ounce of power from the steam boilers, it ussually ends in an epic success marred with a casualty or two (hopefully from the other team)... or and epic failure punctuated by the destruction of an entire mine/Colosseum. Though they still strive for the best mining operations around, their interests have turned especially to Elfball, where their perfectionism can be seen in their slow well crafted (over thought) plays and the Contraptions (and occasional impcrusher). Both their playbook and their machines will either see spectacular success or horrific failure. Yet no matter the outcome these little guys will strive for more, better, stronger, and deadlier.

ElfBall Historic note: The GnoMads were once the best known team on the Elfball circuit. They would field entire teams of contraptions, however, one particularly horrible accident put and end to both the practice of a field full of machines and The GnoMads themselves. While facing off against a little known Night Elf Team, the The Dark Overlords Anonymous (DOA), the machines all converged at once on an particularly slippery imp, Jack B. Fumble, the machines collided and the residual dark magic of the imp interacted causing a horific series of boiler explosions that succeed in in not only leveling the pitch but also the surrounding city, leaving a crater in the boarderlands of the Westernland forest and the Thunder mountains that has since filled with water. The results of this "accident" haved force the ref to limit the number of machines on a feild to 3, and now prompted the Gnomes to develop an the Famed Impcrusher, a machine immune to the influence of dark magic taint.

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